This was one of the GMTK games I was allowed to rate. It's very unique, but has a lot of gameplay issues. FIrst off, the engine. when you're moving in the air you have a ton of momentum that you can't slow down. The controls aren't very responsive and the instructions aren't very clear. Instead of saying LMB and RMB it would make more since to say left click and right click. This could have been a very fun game, but was ruined by the engine.
Thanks for the feedback. I totally agree with you. I think the game would had been much better if I had polished the physics and made maps that used the game mechanics in a more meaningful way. Maybe I should make the game from scratch without the 48 hour constraint and see how it goes.
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This was one of the GMTK games I was allowed to rate. It's very unique, but has a lot of gameplay issues. FIrst off, the engine. when you're moving in the air you have a ton of momentum that you can't slow down. The controls aren't very responsive and the instructions aren't very clear. Instead of saying LMB and RMB it would make more since to say left click and right click. This could have been a very fun game, but was ruined by the engine.
Thanks for the feedback. I totally agree with you. I think the game would had been much better if I had polished the physics and made maps that used the game mechanics in a more meaningful way. Maybe I should make the game from scratch without the 48 hour constraint and see how it goes.
I agree with your idea, good luck if you decide to try that!